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Using Widgets
This section explains how to use IRIS IM widgets for creating windows, handling input, and performing other activities the OpenGL part of a program does not deal with. The section discusses the following topics:
- What are OpenGL Drawing-Area Widgets?
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- Drawing-Area Widget Setup and Creation
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- Input Handling With Widgets and Xt
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- Creating Colormaps
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- Widget Troubleshooting
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